Scott's Artist Bio
Scott graduated from Southern Illinois University Carbondale with a BFA in Industrial Design in 2010. There he specialized in 2D Design, while focusing on human-computer interaction and interfacing, graphic design, product development, as well as traditional 2D art. On the side he would provide storyboards and concept paintings for both amateur and professional filmmakers both local and around the world.
Afterwards, he enrolled in central Florida’s Interactive Entertainment Academy (FIEA) for a MS in Interactive Entertainment. While there he worked on several rapid prototypes as an artist, and also became the lead artist for the student capstone game Nexus in which he provided character and environment concept paintings, marketing ads, 3D character and environment art, and game lighting. He started ootii with Tim Tryzbiak in 2011.
In 2013 ootii released it's first game Relic Ball, now available on Facebook. Since then, Scott left ootii and is now looking to explore other opportunities in the game development world.