|
|
Nexus Capstone Game
Nexus is a team project worked on by multiple talented students. I was lead artist on a team of around 18 people along with 5+ dedicated artists working for 9 months.
I worked on things from lighting to textures to 3D asset building, scene design, and concepting
This is a capstone game for my thesis project at Florida Interactive Entertainment Academy (FIEA) cohort 7, 2011
Artists:
Mike Bakerman (environment and character assets)
Kenneth McClure III (environment and character assets)
Li Fan (environment assets)
Jagadeesh Jaykumar (environment effects and modeling)
Casey Jo Boehm (animations)
Barak Moshe (Technical Director/Animations)
Alex Morrison (3D assets)
Justin Ervin (3D assets)
Producers:
Andrew Gassen, Alan Landau, Geoff Sholler, Joey Hannes, Andrew Bertino, Justin Lynch, Jonathan April
Programmers:
Tim Tryzbiak, Zach Ellsbury, Joseph Virgin, David Agabin
I worked on things from lighting to textures to 3D asset building, scene design, and concepting
This is a capstone game for my thesis project at Florida Interactive Entertainment Academy (FIEA) cohort 7, 2011
Artists:
Mike Bakerman (environment and character assets)
Kenneth McClure III (environment and character assets)
Li Fan (environment assets)
Jagadeesh Jaykumar (environment effects and modeling)
Casey Jo Boehm (animations)
Barak Moshe (Technical Director/Animations)
Alex Morrison (3D assets)
Justin Ervin (3D assets)
Producers:
Andrew Gassen, Alan Landau, Geoff Sholler, Joey Hannes, Andrew Bertino, Justin Lynch, Jonathan April
Programmers:
Tim Tryzbiak, Zach Ellsbury, Joseph Virgin, David Agabin